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Patch & language

Ảnh minh họa Karthus

Tướng 4.1.13 · vi_VN

Karthus

The Deathsinger

Mage Tài nguyên: Mana
Tấn công 2
Phòng thủ 2
Phép thuật 10
Độ khó 8

Kỹ năng

P · Q · W · E · R
P

Death Defied

Nội tại
Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.

Ability videos show the latest version of the spells; they may differ on older patches.

Trang phục

4
  • Phantom Karthus

  • Statue of Karthus

  • Grim Reaper Karthus

  • Pentakill Karthus

Cốt Truyện

Karthus is a terrible creature who was once a mortal so obsessed with death that he eagerly embraced the gift of undeath. Now in his unlife as a lich, Karthus is closer to his beloved grave than he ever imagined. He commands magic with oblivion as its source, and seeks to bring his grim truth to the rest of the world: only in death does life gain clarity and purpose.

Even as a boy, Karthus was different. There was a darkness within him that could not be denied. The young child clung to the shadows and shunned the company of others. He snuck into the funerals of strangers, and spoke to their tombstones in the cemetery. He sought out corpses of animals to preserve and memorialize them, creating a grim collection of morbid art. Karthus volunteered to tend to the sick and dying, though his intentions were not to help, but to closely witness the passing of those who were beyond help. Ultimately, he went so far as to elaborately stage his death, and he secretly observed his own funeral with intense fascination. When others discovered what Karthus had done, they were so shocked and disturbed that, in a way, he became truly dead to them. Karthus found himself fully rejected by the living.

His isolation only served to fuel his obsession. Karthus delved further into his exploration of death, and became fascinated by the legends of the Shadow Isles. There, it was said, the specters of the deceased continued on in unlife everlasting. Possessed by these tales, he knew he had to discover for himself if they were true. Journeying to those dreaded isles, Karthus soon found himself wandering through the mist, overcome by the surreal beauty of the place. He felt as if he had finally come home. He had always chased the elusive purity of the moment of death, when life passed and in a single instant achieved meaning. Karthus saw that undeath was like that moment, preserved in dread stillness forever. He had discovered his destiny, to cross over the veil and leave the living behind for eternity. Something awoke in the Shadow Isles that day, when Karthus did something no other creature had ever done: he willingly gave his life over to undeath. When he reentered the world, Karthus had become the embodiment of his own obsession. An undying lich with the keys to life and death, he seeks to bring his dark requiem to the world.

''There is no sweeter song than the last breath of the dying.''
-- Karthus

Tips

Khi chơi với

  • Ask your allies to help point out when you should use Requiem to get kills in different lanes.
  • Lay Waste is very strong at farming minions and harassing enemy champions.

Khi đối đầu

  • Karthus can cast spells for a short duration after he is killed. Move away from his corpse to be safe.
  • Make sure you always have enough health to survive Requiem, even if you have to go back to the base more frequently to heal.

Trong phiên bản mới nhất

Không đổi từ phiên bản 3.12.2

Lịch sử

  1. Thay đổi ở phiên bản 4.5.4
  2. Phiên bản 3.12.2 đến 4.4.3Nội tại: mô tả
  3. Phiên bản 3.10.2 đến 3.11.4Vai trò
  4. Phiên bản 3.7.1 đến 3.9.7Cốt truyện, Mẹo (khi chơi với), Mẹo (khi đối đầu), Nội tại: tên, Nội tại: mô tả, Lay Waste (Q): tên, Wall of Pain (W): tên, Defile (E): tên, Requiem (R): tên, Lay Waste (Q): mô tả, Wall of Pain (W): mô tả, Defile (E): mô tả, Requiem (R): mô tả, Lay Waste (Q): hồi chiêu, Wall of Pain (W): hồi chiêu, Defile (E): hồi chiêu, Requiem (R): hồi chiêu, Lay Waste (Q): chi phí, Wall of Pain (W): chi phí, Defile (E): chi phí, Requiem (R): chi phí, Lay Waste (Q): tầm xa, Wall of Pain (W): tầm xa, Defile (E): tầm xa, Lay Waste (Q): cấp, Wall of Pain (W): cấp, Defile (E): cấp, Requiem (R): cấp, Trang phục, Tên trang phục (30000), Tên trang phục (30001), Tên trang phục (30002), Tên trang phục (30003), Tên trang phục (30004)
  5. Phiên bản 3.6.14 đến 3.6.15Cốt truyện, Tài nguyên, Mẹo (khi chơi với), Mẹo (khi đối đầu), Nội tại: tên, Nội tại: mô tả, Lay Waste (Q): tên, Wall of Pain (W): tên, Defile (E): tên, Requiem (R): tên, Lay Waste (Q): mô tả, Wall of Pain (W): mô tả, Defile (E): mô tả, Requiem (R): mô tả, Lay Waste (Q): hồi chiêu, Wall of Pain (W): hồi chiêu, Defile (E): hồi chiêu, Requiem (R): hồi chiêu, Lay Waste (Q): chi phí, Wall of Pain (W): chi phí, Defile (E): chi phí, Requiem (R): chi phí, Lay Waste (Q): tầm xa, Wall of Pain (W): tầm xa, Defile (E): tầm xa, Lay Waste (Q): cấp, Wall of Pain (W): cấp, Defile (E): cấp, Requiem (R): cấp
  6. Phiên bản 0.152.55 đến 0.154.3Tốc độ di chuyển
  7. Phiên bản 0.151.2 đến 0.151.101