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Ảnh minh họa Fiddlesticks

Tướng 3.7.1 · vi_VN

Fiddlesticks

The Harbinger of Doom

MageJunglerRanged Tài nguyên: Mana
Tấn công 2
Phòng thủ 3
Phép thuật 9
Độ khó 5

Kỹ năng

P · Q · W · E · R
P

Dread

Nội tại
Nearby enemies have their Magic Resist reduced by 10.

Ability videos show the latest version of the spells; they may differ on older patches.

Trang phục

7
  • Spectral Fiddlesticks

  • Union Jack Fiddlesticks

  • Bandito Fiddlesticks

  • Pumpkinhead Fiddlesticks

  • Fiddle Me Timbers

  • Surprise Party Fiddlesticks

  • Dark Candy Fiddlesticks

Cốt Truyện

For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.

What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.

Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.

Tips

Khi chơi với

  • Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
  • Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
  • Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes, masteries, and items.

Khi đối đầu

  • Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies extending the duration of its silence.
  • If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
  • If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.

Trong phiên bản mới nhất

Những thay đổi trong phiên bản này

So với phiên bản 3.6.15.

Cốt truyện
For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning. What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him. Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.
Mẹo (khi chơi với)
Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain. Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage. Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes, masteries, and items.
Mẹo (khi đối đầu)
Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies extending the duration of its silence. If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates. If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
Nội tại: tên
Dread
Nội tại: mô tả
Nearby enemies have their Magic Resist reduced by 10.
Terrify (Q): tên
Terrify
Drain (W): tên
Drain
Dark Wind (E): tên
Dark Wind
Crowstorm (R): tên
Crowstorm
Terrify (Q): mô tả
Strikes a target unit with fear, causing it to flee in terror for a duration.
Drain (W): mô tả
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Dark Wind (E): mô tả
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Crowstorm (R): mô tả
A murder of crows flock wildly around Fiddlesticks, dealing damage each second to all enemy units in the area.
Terrify (Q): hồi chiêu
15/14/13/12/11
Drain (W): hồi chiêu
10/9/8/7/6
Dark Wind (E): hồi chiêu
15/14/13/12/11
Crowstorm (R): hồi chiêu
150/140/130
Terrify (Q): chi phí
65/75/85/95/105
Drain (W): chi phí
80/90/100/110/120
Dark Wind (E): chi phí
50/70/90/110/130
Crowstorm (R): chi phí
150/200/250
Terrify (Q): tầm xa
575
Drain (W): tầm xa
475
Dark Wind (E): tầm xa
750
Crowstorm (R): tầm xa
800
Terrify (Q): cấp
5
Drain (W): cấp
5
Dark Wind (E): cấp
5
Crowstorm (R): cấp
3
Trang phục
Fiddlesticks, Spectral Fiddlesticks, Union Jack Fiddlesticks, Bandito Fiddlesticks, Pumpkinhead Fiddlesticks, Fiddle Me Timbers, Surprise Party Fiddlesticks, Dark Candy Fiddlesticks
Tên trang phục (Fiddlesticks)
default
Tên trang phục (Spectral Fiddlesticks)
Spectral Fiddlesticks
Tên trang phục (Union Jack Fiddlesticks)
Union Jack Fiddlesticks
Tên trang phục (Bandito Fiddlesticks)
Bandito Fiddlesticks
Tên trang phục (Pumpkinhead Fiddlesticks)
Pumpkinhead Fiddlesticks
Tên trang phục (Fiddle Me Timbers)
Fiddle Me Timbers
Tên trang phục (Surprise Party Fiddlesticks)
Surprise Party Fiddlesticks
Tên trang phục (Dark Candy Fiddlesticks)
Dark Candy Fiddlesticks

Lịch sử

  1. Thay đổi ở phiên bản 3.10.2
  2. Phiên bản 3.7.1 đến 3.9.7Cốt truyện, Mẹo (khi chơi với), Mẹo (khi đối đầu), Nội tại: tên, Nội tại: mô tả, Terrify (Q): tên, Drain (W): tên, Dark Wind (E): tên, Crowstorm (R): tên, Terrify (Q): mô tả, Drain (W): mô tả, Dark Wind (E): mô tả, Crowstorm (R): mô tả, Terrify (Q): hồi chiêu, Drain (W): hồi chiêu, Dark Wind (E): hồi chiêu, Crowstorm (R): hồi chiêu, Terrify (Q): chi phí, Drain (W): chi phí, Dark Wind (E): chi phí, Crowstorm (R): chi phí, Terrify (Q): tầm xa, Drain (W): tầm xa, Dark Wind (E): tầm xa, Crowstorm (R): tầm xa, Terrify (Q): cấp, Drain (W): cấp, Dark Wind (E): cấp, Crowstorm (R): cấp, Trang phục, Tên trang phục (9000), Tên trang phục (9001), Tên trang phục (9002), Tên trang phục (9003), Tên trang phục (9004), Tên trang phục (9005), Tên trang phục (9006), Tên trang phục (9007)
  3. Phiên bản 3.6.14 đến 3.6.15Cốt truyện, Tài nguyên, Mẹo (khi chơi với), Mẹo (khi đối đầu), Nội tại: tên, Nội tại: mô tả, Terrify (Q): tên, Drain (W): tên, Dark Wind (E): tên, Crowstorm (R): tên, Terrify (Q): mô tả, Drain (W): mô tả, Dark Wind (E): mô tả, Crowstorm (R): mô tả, Terrify (Q): hồi chiêu, Drain (W): hồi chiêu, Dark Wind (E): hồi chiêu, Crowstorm (R): hồi chiêu, Terrify (Q): chi phí, Drain (W): chi phí, Dark Wind (E): chi phí, Crowstorm (R): chi phí, Terrify (Q): tầm xa, Drain (W): tầm xa, Dark Wind (E): tầm xa, Crowstorm (R): tầm xa, Terrify (Q): cấp, Drain (W): cấp, Dark Wind (E): cấp, Crowstorm (R): cấp
  4. Phiên bản 0.152.55 đến 0.154.3Tốc độ di chuyển
  5. Phiên bản 0.151.2 đến 0.151.101