Reverberate At combat start gain 50 max Health per 10% bonus Attack Speed.
Resonate Attacks deal magic damage On-Hit.
Rumble Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times.
End the Line At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 10 Attack Damage and refreshes your Ultimate's Cooldown.
Between the Ribs You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.
Spark (5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.
Cleansing Flame (0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.
The size and strength of each Blaze scale the number unique Burn sources you have.