Cambios del parche 0.152.108
Qué cambió el parche 0.152.108 respecto al parche 0.152.107, según los datos de Data Dragon de Riot.
Objetos
Modificados
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
Coste total
















































































































































