
P
Short Fuse
PassivePeriodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Ability videos show the latest version of the spells; they may differ on older patches.
Q
Bouncing Bomb
Cooldown 6/5.5/5/4.5/4 s Cost 50/55/60/65/70 Mana Range 850 Ranks 5
Ziggs throws a bouncing bomb that deals magic damage.
Ability videos show the latest version of the spells; they may differ on older patches.
W
Satchel Charge
Cooldown 20/18/16/14/12 s Cost 80 Mana Range 1000 Ranks 5
Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
Ability videos show the latest version of the spells; they may differ on older patches.
E
Hexplosive Minefield
Cooldown 16 s Cost 70/80/90/100/110 Mana Range 900 Ranks 5
Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
Ability videos show the latest version of the spells; they may differ on older patches.
R
Mega Inferno Bomb
Cooldown 120/95/70 s Cost 100 Mana Range 5000 Ranks 3
Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.
Ability videos show the latest version of the spells; they may differ on older patches.
