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Zac splash art

Champions 16.21.1 · en_US

Zac

The Secret Weapon

TankFighter Resource: None
Attack 3
Defense 7
Magic 7
Difficulty 8

Abilities

P · Q · W · E · R
P

Cell Division

Passive
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Ability videos show the latest version of the spells; they may differ on older patches.

Skins

7
  • Special Weapon Zac

  • Pool Party Zac

  • SKT T1 Zac

  • Battlecast Zac

  • Empyrean Zac

  • Zesty Dip Zac

  • Space Groove Zac

Lore

Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.

Tips

Playing as

  • Picking up goo chunks is very important to staying alive.
  • When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.
  • Charging Elastic Slingshot from the fog of war will give opponents less time to react.

Playing against

  • Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.
  • Kill all of Zac's bloblets when he splits apart to stop him from reforming.
  • Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.

Unchanged since patch 16.15.1

History

  1. Since patch 16.15.1Armor per level, Elastic Slingshot (E): cooldown
  2. Patches 16.8.1 to 16.14.1Skins, Skin name (154033)
  3. Patches 16.5.1 to 16.7.1Attack damage per level
  4. Patches 14.8.1 to 16.4.1Health regen
  5. Patch 14.7.1Skins, Skin name (154024)
  6. Patches 14.2.1 to 14.6.1Elastic Slingshot (E): cooldown, Let's Bounce! (R): cooldown
  7. Patches 12.23.1 to 14.1.1Stretching Strikes (Q): cooldown
  8. Patches 12.21.1 to 12.22.1Skins, Skin name (154014)
  9. Patches 12.10.1 to 12.20.1Health, Health per level, Armor per level, Magic resist per level
  10. Patches 10.23.1 to 12.9.1Skins, Skin name (154007)
  11. Patches 10.3.1 to 10.22.1Let's Bounce! (R): cooldown
  12. Patches 9.12.1 to 10.2.1Unstable Matter (W): description
  13. Patch 9.11.1Let's Bounce! (R): description, Stretching Strikes (Q): cooldown, Let's Bounce! (R): cooldown
  14. Patches 8.23.1 to 9.10.1Attack speed, Attack speed per level
  15. Patches 7.23.1 to 8.22.1Lore
  16. Patch 7.22.1Armor
  17. Patches 7.15.1 to 7.21.1Stretching Strikes (Q): cooldown
  18. Patches 7.13.1 to 7.14.1Skins, Skin name (154006)
  19. Patches 7.10.1 to 7.12.1Attack damage per level
  20. Patches 7.9.1 to 7.9.2Health, Health regen, Attack damage, Armor, Magic resist, Health regen per level, Stretching Strikes (Q): name, Stretching Strikes (Q): description, Let's Bounce! (R): description, Stretching Strikes (Q): cooldown, Stretching Strikes (Q): range
  21. Patches 7.3.1 to 7.8.1Health regen
  22. Patches 6.9.1 to 7.2.1Move speed, Passive: description
  23. Patches 5.23.1 to 6.8.1Attack range
  24. Patches 5.12.1 to 5.22.3Skins, Skin name (154002)
  25. Patches 4.20.1 to 5.11.1Health, Health regen, Attack damage, Armor, Magic resist
  26. Patches 4.15.1 to 4.19.3Profile: Difficulty
  27. Patches 4.11.3 to 4.14.2Unstable Matter (W): cooldown
  28. Patches 4.5.4 to 4.10.7Armor
  29. Patches 4.2.5 to 4.4.3Roles
  30. Patch 4.2.1Roles
  31. Patches 4.1.13 to 4.1.43Roles
  32. Patches 3.10.6 to 4.1.9Let's Bounce! (R): description
  33. Patches 3.10.2 to 3.10.3Roles, Profile: Magic, Profile: Difficulty
  34. Patches 3.9.4 to 3.9.7Elastic Slingshot (E): range
  35. Patches 3.7.1 to 3.8.5Health regen
  36. Patches 3.6.14 to 3.6.15New