
P
Hextech Capacitor
PassiveWhen Jayce swaps weapons he gains Move Speed for a short duration.
Ability videos show the latest version of the spells; they may differ on older patches.
Q
To the Skies! / Shock Blast
Cooldown 16/14/12/10/8/6 s Cost 40 Mana Range 600 Ranks 6
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.
Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Ability videos show the latest version of the spells; they may differ on older patches.
W
Lightning Field / Hyper Charge
Cooldown 10 s Cost 40 Mana Range 285 Ranks 6
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.
Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Ability videos show the latest version of the spells; they may differ on older patches.
E
Thundering Blow / Acceleration Gate
Cooldown 20/18/16/14/12/10 s Cost 55 Mana Range 240 Ranks 6
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.
Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Ability videos show the latest version of the spells; they may differ on older patches.
R
Mercury Cannon / Mercury Hammer
Cooldown 6 s Range 600 Ranks 1
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.
Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
Ability videos show the latest version of the spells; they may differ on older patches.
