
P
Warpath
PassiveHecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
Ability videos show the latest version of the spells; they may differ on older patches.
Q
Rampage
Cooldown 4 s Cost 28/26/24/22/20 Mana Range 350 Ranks 5
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Ability videos show the latest version of the spells; they may differ on older patches.
W
Spirit of Dread
Cooldown 14 s Cost 50/55/60/65/70 Mana Range 525 Ranks 5
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Ability videos show the latest version of the spells; they may differ on older patches.
E
Devastating Charge
Cooldown 20/19/18/17/16 s Cost 60 Mana Range 300 Ranks 5
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Ability videos show the latest version of the spells; they may differ on older patches.
R
Onslaught of Shadows
Cooldown 140/120/100 s Cost 100 Mana Ranks 3
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Ability videos show the latest version of the spells; they may differ on older patches.
