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Bard splash art

Champions 16.21.1 · en_US

Bard

The Wandering Caretaker

SupportMage Resource: Mana
Attack 4
Defense 4
Magic 5
Difficulty 9

Abilities

P · Q · W · E · R
P

Traveler's Call

Passive
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.

Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

Ability videos show the latest version of the spells; they may differ on older patches.

Skins

8
  • Elderwood Bard

  • Snow Day Bard

  • Bard Bard

  • Astronaut Bard

  • Cafe Cuties Bard

  • Shan Hai Scrolls Bard

  • T1 Bard

  • Spirit Blossom Bard

Lore

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.

Tips

Playing as

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing against

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Unchanged since patch 16.18.1

History

  1. Since patch 16.18.1Armor, Armor per level
  2. Patches 16.5.1 to 16.17.1Attack damage per level
  3. Patches 15.12.1 to 16.4.1Move speed
  4. Patches 15.9.1 to 15.11.1Skins, Skin name (432037)
  5. Patches 14.16.1 to 15.8.1Skins, Skin name (432035)
  6. Patches 14.4.1 to 14.15.1Attack speed, Armor per level
  7. Patches 13.19.1 to 14.3.1Caretaker's Shrine (W): description
  8. Patch 13.18.1Caretaker's Shrine (W): cooldown, Caretaker's Shrine (W): charges
  9. Patches 13.12.1 to 13.17.1Skins, Skin name (432026)
  10. Patches 12.10.1 to 13.11.1Health, Health per level, Armor per level, Magic resist per level
  11. Patches 11.23.1 to 12.9.1Skins, Skin name (432017)
  12. Patches 11.9.1 to 11.22.1Passive: description
  13. Patches 10.18.1 to 11.8.1Caretaker's Shrine (W): description
  14. Patch 10.16.1Health
  15. Patches 10.12.1 to 10.15.1Passive: description
  16. Patch 10.11.1Skins, Skin name (432008)
  17. Patches 10.9.1 to 10.10.3216176Caretaker's Shrine (W): cooldown, Magical Journey (E): cooldown
  18. Patches 9.14.1 to 10.8.1Health, Health regen
  19. Patches 8.23.1 to 9.13.1Attack speed, Attack speed per level
  20. Patches 8.17.1 to 8.22.1Tempered Fate (R): cooldown
  21. Patches 8.10.1 to 8.16.1Caretaker's Shrine (W): cost
  22. Patches 7.24.1 to 8.9.1Health regen
  23. Patch 7.23.1Lore
  24. Patch 7.22.1Armor
  25. Patches 7.9.1 to 7.21.1Magic resist per level
  26. Patches 7.3.1 to 7.8.1Resource
  27. Patches 6.22.1 to 7.2.1Skins, Skin name (432006)
  28. Patches 6.4.1 to 6.21.1Resource
  29. Patches 5.24.1 to 6.3.1Skins, Skin name (432005)
  30. Patches 5.17.1 to 5.23.1Magical Journey (E): cooldown, Caretaker's Shrine (W): cost
  31. Patch 5.16.1Health per level
  32. Patches 5.7.1 to 5.15.1Attack damage, Armor
  33. Patches 5.6.1 to 5.6.2Magical Journey (E): cooldown
  34. Patches 5.5.1 to 5.5.3New