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Targon's Brace

Items 8.2.1 · en_US

Targon's Brace

Periodically kill enemy minions to heal and grant gold to a nearby ally

Total cost

850

Recipe

Builds from

Possible evolutions

Description

+175 Health
+50% Base Health Regen
+2 Gold per 10 seconds


UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health (+2% missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.
UNIQUE Passive: Gain Bandit.
QUEST: Earn 500 gold using this item.
REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

Limited to 1 Gold Income item.

Statistics

Health
+175

Gold ledger

Total cost
850
Purchase cost
350
Sell value
340

Availability

  • Tier 2
  • Map 8
  • Summoner's Rift
  • Map 18
  • Map 19

Categories

  • Aura
  • Gold Per
  • Health
  • Health Regen

What changed in this patch

Compared with patch 8.1.1.

Description
+175 Health +50% Base Health Regen +2 Gold per 10 seconds UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals the owner and the nearest allied champion for 40 Health (+2% missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges. UNIQUE Passive: Gain Bandit. QUEST: Earn 750500 gold using this item. REWARD: ShieldGain Battery,UNIQUE Active - Warding: Consumes a permanentcharge shieldto place a Stealth Ward that regeneratesreveals slowlythe outsidesurrounding ofarea combatfor 150 seconds. Holds up to 3 charges which refill upon visiting the shop. Limited to 1 Gold Income Itemitem.
Availability
10, Howling Abyss (ARAM)

History

  1. Changed in patch 8.4.1
  2. Patches 8.2.1 to 8.3.1Description, Availability
  3. Patches 7.23.1 to 8.1.1Availability
  4. Patch 7.22.1Description
  5. Patches 7.17.1 to 7.21.1Availability
  6. Patches 7.9.1 to 7.16.1Description
  7. Patches 6.13.1 to 7.8.1Description
  8. Patches 6.9.1 to 6.12.1Description
  9. Patches 6.1.1 to 6.8.1Description
  10. Patches 5.22.1 to 5.24.2Description, Total cost, Purchase cost, Sell value, Recipe
  11. Patches 5.18.1 to 5.21.1Availability
  12. Patches 5.11.1 to 5.17.1Categories
  13. Patches 5.9.1 to 5.10.1Categories
  14. Patches 5.5.3 to 5.8.1Description
  15. Patch 5.5.2Description
  16. Patches 5.1.1 to 5.5.1Description
  17. Patches 4.21.1 to 4.21.5Description
  18. Patch 4.20.2Description
  19. Patch 4.20.1Description, Health regen
  20. Patches 4.3.2 to 4.19.3Description, Health regen, Total cost, Purchase cost, Sell value
  21. Patches 3.15.4 to 4.2.6Name, Description
  22. Patch 3.15.2Name, Description
  23. Patches 3.14.23 to 3.14.41Description
  24. Patch 3.14.22Name, Description
  25. Patch 3.14.20Name, Description
  26. Patch 3.14.19Description
  27. Patch 3.14.16Name, Description
  28. Patch 3.14.13Description
  29. Patch 3.14.12Name, Description, Health, Health regen, Summary, Total cost, Purchase cost, Sell value, Recipe, Categories, Armor
  30. Patches 3.12.33 to 3.13.24Categories
  31. Patches 3.6.14 to 3.12.26Categories
  32. Patches 0.153.2 to 0.154.3Description
  33. Patch 0.152.115Total cost
  34. Patch 0.152.108Total cost
  35. Patch 0.152.107Summary
  36. Patch 0.152.55Description, Armor, Total cost, Purchase cost, Sell value, Categories
  37. Patches 0.151.2 to 0.151.101