
P
Gathering Fire
PassiveReduces Mantra's cooldown each time Karma damages an enemy champion with one of her abilities (Half-effect for Karma's basic attacks)
Ability videos show the latest version of the spells; they may differ on older patches.
Q
Inner Flame
Cooldown 7/6.5/6/5.5/5 s Cost 50/55/60/65/70 Mana Range 950 Ranks 5
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.
Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Ability videos show the latest version of the spells; they may differ on older patches.
W
Focused Resolve
Cooldown 12 s Cost 50/55/60/65/70 Mana Range 675 Ranks 5
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.
Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
Ability videos show the latest version of the spells; they may differ on older patches.
E
Inspire
Cooldown 10/9.5/9/8.5/8 s Cost 60/65/70/75/80 Mana Range 800 Ranks 5
Karma summons a protective shield that absorbs incoming damage and increases the Movement Speed of the protected ally.
Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
Ability videos show the latest version of the spells; they may differ on older patches.
R
Mantra
Cooldown 45/42/39/36 s Range 1100 Ranks 4
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
Ability videos show the latest version of the spells; they may differ on older patches.
