Compared with patch 3.12.37.
- Health regen
4.5 → 0- Resource regen
7 → 6- Attack damage
49.24 → 53- Armor
7 → 10- Move speed
325 → 335- Health regen per level
0.55 → 0.6- Mana per level
65 → 40- Resource regen per level
0.65 → 0.6- Attack damage per level
3 → 2.7- Tips (playing as)
- Turret placement can be a deciding factor in a battle. Against most enemies
placingturrets pairsare ofbest turretswhen isthey thecan bestsupport methodeach other, but if theythe haveenemy has a lot of area of effect abilitiesdamage your turrets can be destroyed quickly.
Placing turrets in brush can lead to a surprise attack in your favor.
The blind componentsuccess of ConcussiveElectron Storm Grenade is very important. Itto doesnHeimerdinger'ts needsurvival. toThe slow and stun aboth targetare capable of keeping enemies in place long enough to bepunish effectivethem, sobut tryit hittingis also the rangedfirst attackersline inof defense against a surprise attack.
Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the backbiggest impact. - Tips (playing against)
Work with the players in yourIt's lanebetter to bringdestroy downall of Heimerdinger's turrets asat soononce aswith hethe bringshelp of creeps than to fight them upone at a time.
Be Theywary becomeof moreHeimerdinger's effectiveUpgrade!!!, ifas theyhe arecan alloweduse toit cluster.
Killingto Heimerdingerfind willan destroyanswer histo turrets.most Trytrouble focusinghe himgets insteadinto. ifOnce his turretsultimate getis outdown, ofgo hand.in for the kill!- Passive: description
- Heimerdinger gives nearby allied H-28G Turrets and Champions increased Health Regeneration.
- CH-2 Electron Storm Grenade (E): name
CH-1 Concussion Grenade → CH-2 Electron Storm Grenade- H-28G Evolution Turret (Q): description
- Heimerdinger lays down a machine gun turret
. Turrets gainequipped abilitieswith asa thissecondary skillpass-through isbeam increasedattack. (Turrets deal half damage to towers). - Hextech Micro-Rockets (W): description
- Heimerdinger fires long-range rockets that
hit the enemiesconverge closeston tohis Heimerdingercursor. - CH-2 Electron Storm Grenade (E): description
- Heimerdinger lobs a grenade at a location, dealing damage to enemy units as well as stunning anyone directly hit and
blindingslowing surrounding units. - UPGRADE!!! (R): description
Passive / Active: Passively increases Cooldown Reduction. Activate to heal all active Evolution Turrets and cause them toHeimerdinger fireinvents frostan shotsupgrade, whichcausing reducehis Movementnext Speed,spell forto ahave shortincreased timeeffects.- H-28G Evolution Turret (Q): cooldown
0 → 1- Hextech Micro-Rockets (W): cooldown
10 → 11- CH-2 Electron Storm Grenade (E): cooldown
13/12/11/10/9 → 18/16/14/12/10- UPGRADE!!! (R): cooldown
120/105/90 → 100/85/70- H-28G Evolution Turret (Q): cost
70/80/90/100/110 → 20- Hextech Micro-Rockets (W): cost
65/85/105/125/145 → 70/80/90/100/110- CH-2 Electron Storm Grenade (E): cost
80/90/100/110/120 → 85- UPGRADE!!! (R): cost
90 → 100- H-28G Evolution Turret (Q): range
250 → 350- Hextech Micro-Rockets (W): range
1000 → 1525- CH-2 Electron Storm Grenade (E): range
925 → 970