Resolve

الرونات 8.8.2 · ar_AE

Resolve

الرونة الأساسية

Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Aftershock

    Aftershock

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 - 120 for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+3% of your maximum health) (+15% of your bonus attack damage) (+10% of your ability power)
    Cooldown: 35s
    Guardian

    Guardian

    Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

    Cooldown: 70 - 40 seconds
    Shield: 70 - 150 + 0.25% of your ability power + 12% of your bonus health.
    Haste: +20% Movement Speed.

    الخانة 1

    Demolish

    Demolish

    Charge up a powerful attack against a tower while near it.
    Full description Charge up a powerful attack against a tower over 4s, while within 600 range of it. The charged attack deals 125 (+30% of your max health) bonus physical damage.

    Cooldown: 45s
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.
    Full description Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
    Bone Plating

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 20-50 less damage.

    Duration: 3s
    Cooldown: 45s

    الخانة 2

    Conditioning

    Conditioning

    After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
    Second Wind

    Second Wind

    After taking damage from an enemy champion heal back some missing health over time.
    Full description After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
    Chrysalis

    Chrysalis

    Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

    الخانة 3

    Overgrowth

    Overgrowth

    Gain additional permanent max health when minions or monsters die near you.
    Full description Permanently gain 0.2% maximum health for every 8 monsters or enemy minions that die near you.
    Revitalize

    Revitalize

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on low health targets.
    Full description Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Unflinching

    Unflinching

    After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.
    Full description After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.

    في أحدث إصدار

    ما الذي تغيّر في هذا الإصدار

    مقارنةً بالإصدار 8.8.1.

    Grasp of the Undying: الملخص
    Every s4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
    Bone Plating: الملخص
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 20-50 less damage. Duration: s3s Cooldown: s45s
    Conditioning: الملخص
    After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
    Chrysalis: الملخص
    Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of @AdaptiveForce.-1*0.6@9 Attack Damage or 15 Ability Power.
    Revitalize: الملخص
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on low health targets.
    Grasp of the Undying: الوصف
    Every s4s in combat, your next basic attack on a champion will: Deal bonus magic damage equal to 4% of your max health Heals you for @PercentHealthHeal.0*100@2% of your max health Permanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained reduced by @RangedPenaltyMod*100@40%.
    Aftershock: الوصف
    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 - 120 for s2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 10 - 120 (+@HealthRatio.-1@3% of your maximum health) (+@DamageRatioAD*100@15% of your bonus attack damage) (+@DamageRatioAP*100@10% of your ability power) Cooldown: s35s
    Guardian: الوصف
    Guard allies within 175 units of you, and allies you target with spells for s2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for s1.5s. Cooldown: 70 - 40 seconds Shield: 70 - 150 + @APRatio0.-1@25% of your ability power + @HPRatio.0*100@12% of your bonus health. Haste: +@Haste*100@20% Movement Speed.
    Demolish: الوصف
    Charge up a powerful attack against a tower over s4s, while within 600 range of it. The charged attack deals 125 (+@MaxHealthPercentDamage.0 * 100@30% of your max health) bonus physical damage. Cooldown: s45s
    Font of Life: الوصف
    Impairing the movement of an enemy champion marks them for s4s. Ally champions who attack marked enemies heal for 5 + @HealthRatio.-1 * 100@% of your max health over s2s.
    Bone Plating: الوصف
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 20-50 less damage. Duration: s3s Cooldown: s45s
    Conditioning: الوصف
    After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
    Second Wind: الوصف
    After taking damage from an enemy champion, heal for @RegenPercentMax.0*100@4% of your missing health +6 over s10s.
    Chrysalis: الوصف
    Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of @AdaptiveForce.-1*0.6@9 Attack Damage or 15 Ability Power.
    Overgrowth: الوصف
    Permanently gain @MaxHealthRatioPerTier*100@0.2% maximum health for every 8 monsters or enemy minions that die near you.
    Revitalize: الوصف
    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
    Unflinching: الوصف
    After casting a Summoner Spell, gain @BonusTenacity*100@15% Tenacity and Slow Resistance for s10s. Additionally, gain @PersistTenacity*100@10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.

    السجل

    1. تغيّر في الإصدار 8.10.1
    2. الإصدارات 8.8.2 إلى 8.9.1Grasp of the Undying: الملخص وBone Plating: الملخص وConditioning: الملخص وChrysalis: الملخص وRevitalize: الملخص وGrasp of the Undying: الوصف وAftershock: الوصف وGuardian: الوصف وDemolish: الوصف وFont of Life: الوصف وBone Plating: الوصف وConditioning: الوصف وSecond Wind: الوصف وChrysalis: الوصف وOvergrowth: الوصف وRevitalize: الوصف وUnflinching: الوصف
    3. الإصدارات 8.6.1 إلى 8.8.1الرونات: الخانة 2 وChrysalis: الاسم وAftershock: الملخص وChrysalis: الملخص وChrysalis: الوصف و8430: الاسم و8435: الاسم و8430: الملخص و8435: الملخص و8430: الوصف و8435: الوصف
    4. الإصدارات 8.5.1 إلى 8.5.2Bone Plating: الملخص وBone Plating: الوصف
    5. الإصدار 8.4.1الرونات: الخانة 1 والرونات: الخانة 2 والرونات: الخانة 3 وBone Plating: الاسم وBone Plating: الملخص وBone Plating: الوصف
    6. الإصدار 8.3.1Guardian: الوصف وConditioning: الوصف
    7. الإصدار 8.2.1Grasp of the Undying: الوصف وAftershock: الوصف وGuardian: الوصف
    8. الإصدار 8.1.1Grasp of the Undying: الوصف
    9. الإصدارات 7.24.1 إلى 7.24.2Revitalize: الملخص وRevitalize: الوصف
    10. الإصدار 7.23.1Revitalize: الملخص وSecond Wind: الملخص وGuardian: الوصف وFont of Life: الوصف وRevitalize: الوصف
    11. الإصدار 7.22.1جديد