8.5.2 EN

Patch & language

Champions 8.5.2 · en_US

Nunu

The yeti rider

SupportFighter Resource: Mana
Attack 4
Defense 6
Magic 7
Difficulty 4

Abilities

P · Q · W · E · R
Visionary
P

Visionary

After 5 attacks, Nunu's next spell costs no Mana and is empowered to do its next rank's effects.
Consume
Q

Consume

Cooldown: 12/11/10/9/8 Cost: 60 Range: 125
Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.
Blood Boil
W

Blood Boil

Cooldown: 15 Cost: 50 Range: 700
Nunu invigorates himself and an allied unit by heating their blood, increasing their Attack Speed, Movement Speed, and Ability Power.
Ice Blast
E

Ice Blast

Cooldown: 6/5.5/5/4.5/4 Cost: 70/75/80/85/90 Range: 550
Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.
Absolute Zero
R

Absolute Zero

Cooldown: 110/100/90 Cost: 100 Range: 650
Nunu begins to sap the area of heat, slowing all nearby enemies. When Absolute Zero ends, he deals massive damage to all enemies caught in the area.

Skins

7

Lore

Frolicking through the hills of the Freljord, Nunu and Willump make an unlikely pair, but many travellers would swear they have seen the yeti with a fearless boy clinging to his back. Though Nunu may have tamed the beast's heart, Willump's anger remains, fueled by a ravenous hunger. Some have even tried to separate the two, yet the bond of friendship between them is stronger than any chain, and they continue to ramble on their wild adventures.

Tips

Playing as

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Playing against

  • Nunu's Blood Boil allows its target to run away from fights. Make sure to snare and stun any target with Blood Boil on.
  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • With only 1 single target ability that can break a spell shield, Banshee's Veil is extremely effective against Nunu.