8.22.1 EN

Patch & language

Runes 8.22.1 · en_US

Precision

Keystone

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.

Lethal Tempo

1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.5 AP) and grant +20% movement speed for 1s.
Ranged Champions: Healing from minions is 20% effective.

Conqueror

After 4 seconds in combat, your first attack against an enemy champion grants you 6 - 35 AD, based on level, for 3 seconds and converts 20% of your damage to champions to true damage.

Melee Only: Damaging enemy champions refreshes this buff.
Slot 1

Overheal

Excess healing on you becomes a shield.
Full description
Excess healing on you becomes a shield, for up to 10% of your total health + 10.

Shield is built up from 40% of excess self-healing, or 300% of excess healing from allies.

Triumph

Takedowns restore 12% of your missing health and grant an additional 20 gold.
Full description
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Presence of Mind

Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Slot 2

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.
Full description
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Tenacity

Takedowns on enemies grant permanent Tenacity.
Full description
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal.
Full description
Gain 0.8% life steal for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Slot 3

Coup de Grace

Deal more damage to low health enemy champions.
Full description
Deal 7% more damage to champions who have less than 40% health.

Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.

Cut Down

Deal more damage to champions with more max health than you.
Full description
Deal 4% more damage to champions with 150 more max health than you, increasing to 12% at 2000 more max health.

Last Stand

Deal more damage to champions while you are low on health.
Full description
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.