8.2.1 EN

Patch & language

PR

Runes 8.2.1 · en_US

Precision

Keystone

Press the Attack

Hitting an enemy champion with consecutive basic attacks deals - bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by @AmpPotencySelf.0*100@% from all sources for s.

Lethal Tempo

s after damaging a champion gain @AttackSpeedMin*100@ - @AttackSpeedMax*100@% Attack Speed (based on level) for s. Attacking a champion extends the effect to s.

Cooldown: s

allows you to temporarily exceed the attack speed limit.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.

Energized attacks heal you for - (+@HealBonusADRatio.-1@ Bonus AD, +@HealAPRatio.-1@ AP) and grant +@MSBuff*100@% movement speed for s.
Healing is @MinionHealMod*100@% as effective when used on a minion.
Healing is increased by @HealCritMod*100@% of your critical damage modifier when triggered by a critical hit.
Slot 1

Overheal

Excess healing on you becomes a shield.
Full description
Excess healing on you becomes a shield, for up to @ShieldCapRatio.0*100@% of your total health + .

Shield is built up from @ShieldGenerationRateSelf.0*100@% of excess self-healing, or @ShieldGenerationRateOtherMax.0*100@% of excess healing from allies.

Triumph

Takedowns restore @MissingHealthRestored.0*100@% of your missing health and grant an additional gold.
Full description
Takedowns restore @MissingHealthRestored.0*100@% of your missing health and grant an additional gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Presence of Mind

For s after gaining a level or takedown any mana you spend is fully restored.
Slot 2

Legend: Alacrity

Takedowns on enemies grant permanent Attack Speed.
Full description
Gain @AttackSpeedBase*100@% attack speed plus an additional @AttackSpeedPerStack*100@% for every Legend stack (max stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Tenacity

Takedowns on enemies grant permanent Tenacity.
Full description
Gain @TenacityBase*100@% tenacity plus an additional @TenacityPerStack*100@% for every Legend stack (max stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal.
Full description
Gain @LifeStealPerStack*100@% life steal for every Legend stack (max stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Slot 3

Coup de Grace

Deal more damage to low health enemy champions.
Full description
Deal @BonusPercentDamage.0 *100@% more damage to champions who have less than @EnemyHealthPercentageThreshold*100@% health.

Additionally, takedowns on champions grant for s.

Cut Down

Deal more damage to champions with more max health than you.
Full description
Deal @MinBonusDamagePercent.0*100@% more damage to champions with more max health than you, increasing to @MaxBonusDamagePercent.0*100@% at more max health.

Last Stand

Deal more damage to champions while you are low on health.
Full description
Deal @MinBonusDamagePercent.0*100@% - @MaxBonusDamagePercent.0*100@% increased damage to champions while you are below @HealthThresholdStart.0*100@% health. Max damage gained at @HealthThresholdEnd.0*100@% health.