+450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health (+2% missing health) and grants them kill Gold. Healing is halved if the owner is ranged. These effects require a nearby ally. Recharges every 20 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
UNIQUE Passive: Gain
Bandit.
QUEST: Earn 750 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.
Limited to 1 Gold Income item.