8.11.1 EN

Patch & language

Champions 8.11.1 · en_US

Ahri

The nine-tailed fox

MageAssassin Resource: Mana
Attack 3
Defense 4
Magic 8
Difficulty 5

Abilities

P · Q · W · E · R
Vastayan Grace
P

Vastayan Grace

Whenever Ahri's spells hit a champion 2 times within a short period, she briefly gains movement speed.
Q

Cooldown: 7 Cost: 65/70/75/80/85 Range: 880
W

Cooldown: 9/8/7/6/5 Cost: 40 Range: 700
E

Cooldown: 12 Cost: 85 Range: 975
R

Cooldown: 110/95/80 Cost: 100 Range: 450

Skins

8

Lore

Innately connected to the latent power of Runeterra, Ahri is a vastaya who can reshape magic into orbs of raw energy. She revels in toying with her prey by manipulating their emotions before devouring their life essence. Despite her predatory nature, Ahri retains a sense of empathy as she receives flashes of memory from each soul she consumes.

Tips

Playing as

  • Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier.
  • Initiate team fights using Charm, and chase down stragglers with Spirit Rush.
  • Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire.

Playing against

  • Ahri's survivability is dramatically reduced when her Ultimate, Spirit Rush, is down.
  • Stay behind minions to make Charm difficult to land, this will reduce Ahri's damage potential significantly.