+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 secondsUNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health (+2% missing health) and grants them kill Gold. These effects require a nearby ally. Recharges every 20 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a
Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
UNIQUE Passive: Gain
Bandit.
QUEST: Earn 750 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.
Limited to 1 Gold Income Item.