Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This ability gains a stun after three stacks of An Acquired Taste.
W
Devour
Cooldown: 14/13/12/11/10Cost: 90Range: 250
Tahm Kench devours a target, dealing a percentage of their maximum health as magic damage. He can spit devoured minions and monsters out as a skillshot that deals magic damage in an area upon impact.
E
Thick Skin
Cooldown: 16/15/14/13/12Cost: 50Range: 1
Tahm Kench turns incoming damage into gray health. As gray health decays, Tahm Kench is healed for a percentage of the gray health amount. When activated, this ability turns all gray health into a shield.
Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his bonus health. When activated, Tahm Kench teleports across the map, and he may bring one ally champion with him.
Skins
1
Lore
''The whole world's a river, and I'm its king.'' Tahm Kench travels Runeterra's waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims' suffering. A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair.
Tips
Playing as
Your most important function as a support is to keep fragile allies safe. Keep Devour's range and cooldown in mind and position accordingly!</li>
Consider carefully when to use Thick Skin's active. Sometimes shielding early to avoid further damage is good, but sometimes the healing is more beneficial.</li>
Playing against
When you see Tahm Kench use the shield from Thick Skin, remember that he just opted out of a good deal of healing. He will also not accumulate new gray health until Thick Skin comes off cooldown. Use this to your advantage!</li>
If Tahm Kench harasses you by spitting minions at you, try going in for a trade right after he spits. His Devour will be on cooldown and you should be able to trade favourably if he can't eat you.</li>