4.20.2 EN

Patch & language

Champions 4.20.2 · en_US

Thresh

The chain warden

SupportFighter Resource: Mana
Attack 5
Defense 6
Magic 6
Difficulty 7

Abilities

P · Q · W · E · R
Damnation
P

Damnation

Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Death Sentence
Q

Death Sentence

Cooldown: 20/18/16/14/12 Cost: 80 Range: 1075
Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
Dark Passage
W

Dark Passage

Cooldown: 22/20.5/19/17.5/16 Cost: 50/55/60/65/70 Range: 950
Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
Flay
E

Flay

Cooldown: 9 Cost: 60/65/70/75/80 Range: 800
Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
The Box
R

The Box

Cooldown: 150/140/130 Cost: 100 Range: 450
A prison of walls that slow and deal damage if broken.

Skins

2

Lore

Thresh is a sadistic, spectral reaper who relishes tormenting the living and the dead. Once a jailer who mercilessly brutalized all under his charge, Thresh was hanged from his own chains by the prisoners he had tortured. With his vicious essence unbound, the Chain Warden roams Runeterra in search of prey. He derives twisted joy from slowly breaking the minds of his most defiant victims, before trapping their souls within the sickly green light of his lantern.

Tips

Playing as

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Playing against

  • Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions.
  • Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed.
  • Thresh relies on collecting souls for a portion of his defense and damage. Try punishing him when he moves to collect them.