Fires a long-range beam of energy, dealing magic damage to all targets hit.
W
Eye of Destruction
Cooldown: 1Cost: 70/80/90/100/110Range: 1100
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Xerath immobilizes himself and gains three shots of a long-range attack.
Skins
3
Lore
Powerful beyond reckoning, the ascended being known as Xerath was once a mortal of flesh and blood. He is now something vastly different - a being of writhing arcane energy. Having emerged from millennia-spanning imprisonment, he is now ready to unleash his power upon Runeterra, and utterly destroy any who oppose him.
Tips
Playing as
It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.
Playing against
Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.