16.15.1 EN

Patch & language

Champions 16.15.1 · en_US

Rammus

The Armordillo

Tank Resource: Mana
Attack 4
Defense 10
Magic 5
Difficulty 5

Abilities

P · Q · W · E · R
Spiked Shell
P

Spiked Shell

Rammus gains additional damage as his shell becomes reinforced, converting 25% of his armor into Attack Damage.
Powerball
Q

Powerball

Cooldown: 10 Cost: 70/80/90/100/110 Range: 300
Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.
Defensive Ball Curl
W

Defensive Ball Curl

Cooldown: 14 Cost: 40 Range: 300
Rammus goes into a defensive formation, vastly increasing his armor and magic resistance, while returning damage to attacks.
Puncturing Taunt
E

Puncturing Taunt

Cooldown: 12 Cost: 50/60/70/80/90 Range: 325
Rammus taunts an enemy champion or monster into a reckless assault against Rammus' hard shell, reducing Armor temporarily.
Tremors
R

Tremors

Cooldown: 60 Cost: 120
Rammus creates waves of destruction pulsing through the ground, causing damage to units and structures near him.

Skins

6

Lore

- Tremors (R) is a repeating AoE around him
- All other abilities are ok