Rell's Attacks and Abilities steal Armor and Magic Resist on hit.
Q
Shattering Strike
Cooldown: 11/10.5/10/9.5/9Cost: 50Range: 600
Rell deals magic damage to units in a line, breaking their shields and stunning them.
W
Ferromancy: Crash Down
Cooldown: 11Cost: 40Range: 450
Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.
Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.
E
Full Tilt
Cooldown: 15Cost: 40Range: 1200
Passive: Rell gains out of combat Move Speed.
Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
R
Magnet Storm
Cooldown: 120/100/80Cost: 100Range: 200
Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
Skins
3
Lore
The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.