600 Health 50 Armor 50 Magic Resist 25 Ability Haste
Immolate: Taking or dealing damage causes you to begin dealing damage per second to nearby enemies (increased against minions and monsters). Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage.
Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second.
Mythic Passive: Grants all other Legendary items Tenacity, Slow Resist, and Health.