Spellblade: After using an Ability, your next Attack is enhanced with an additional 125% base Attack Damage + 6% (3% for Ranged owners) target max Health physical damageOn-Hit (1.5s cooldown). If the target is a champion, also heal for 65% of the premitigation damage.
Mythic Passive: Grants all other Legendary items 3% Armor Penetration and 3% Magic Penetration.
Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.