Spellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target max Health physical damageOn-Hit (1.5s cooldown). If the target is a champion, also heal for 6% (3% for Ranged owners) target max Health.
Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.
Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.