Patch 9.14.1 changes
What patch 9.14.1 changed against patch 9.13.1, from Riot’s Data Dragon data.
Champions
Changed
Health regen per level, World Ender (R): description, World Ender (R): cooldown
Charm (E): description
Magic resist, Health per level, Twilight Shroud (W): cooldown, Perfect Execution (R): cooldown
Mana, Mana per level
Passive: name, Passive: description
Passive: name, Passive: description
Passive: name, Passive: description
Health, Health regen
Static Field (R): description
Passive: name, Passive: description
Passive: name, Passive: description
Health, Mana, Armor, Health per level, Mana per level, Miasma (W): cooldown, Twin Fang (E): cost, Miasma (W): range
Passive: description
Pale Cascade (W): cost
Parallel Convergence (W): description
Mana per level, Passive: description, Winds of War (Q): cooldown, Winds of War (Q): cost
Skins, Skin name (Demacia Vice Garen)
Passive: description
Attack damage, Attack damage per level
Deadly Flourish (W): cooldown
Passive: description
Attack damage, Attack speed, Attack damage per level
Passive: description
Eclipse (W): description, Solar Flare (R): description
Passive: description
Skins, Skin name (Demacia Vice Lucian)
Passive: description
Final Spark (R): description, Light Binding (Q): cooldown, Final Spark (R): cooldown, Light Binding (Q): cost
Thunderclap (W): name, Seismic Shard (Q): description, Thunderclap (W): description, Thunderclap (W): cost
Passive: description, Passive: name
Passive: description
Passive: description
Attack damage, Attack speed, Attack damage per level, Attack speed per level, Passive: description
Passive: description
Passive: description, Steadfast Presence (W): description
Bone Skewer (Q): description, Phantom Undertow (E): description
Ruthless Predator (W): description
Health regen, Health regen per level
Passive: name, Passive: description
Attack range, Health per level, Passive: description, Death's Hand (Q): description, Demonic Ascension (R): description, Death's Hand (Q): cooldown, Demonic Ascension (R): cost, Death's Hand (Q): range
Health regen, Abscond / Abduct (E): cooldown, Hijack (R): cooldown, Abscond / Abduct (E): cost, Hijack (R): range
Tongue Lash (Q): cooldown, Thick Skin (E): cooldown
Passive: description, Prowling Projectile (Q): description, Prowling Projectile (Q): cost, Zoomies (E): cost
Passive: description











































