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Tiamat

Items 7.3.2 · en_US

Tiamat

Melee attacks hit nearby enemies

Total cost

1200

Recipe

Builds from

Description

+20 Attack Damage
+50% Base Health Regen


UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).

Statistics

Attack damage
+20

Gold ledger

Total cost
1200
Purchase cost
350
Sell value
840

Availability

  • Tier 2
  • Map 8
  • Map 10
  • Summoner's Rift
  • ARAM

Categories

  • Health Regen
  • Damage
  • Active

In the latest patch

Unchanged since patch 6.7.1

History

  1. Changed in patch 7.17.1
  2. Patches 6.7.1 to 7.16.1Summary
  3. Patch 6.6.1Description, Attack damage, Purchase cost, Recipe
  4. Patches 6.3.1 to 6.5.1Summary
  5. Patches 6.1.1 to 6.2.1Total cost, Purchase cost, Sell value
  6. Patches 5.22.2 to 5.24.2Name
  7. Patch 5.22.1Description, Attack damage, Total cost, Purchase cost, Sell value, Recipe, Categories
  8. Patches 5.18.1 to 5.21.1Availability
  9. Patches 5.11.1 to 5.17.1Categories
  10. Patches 5.9.1 to 5.10.1Categories
  11. Patches 5.5.3 to 5.8.1Description
  12. Patch 5.5.2Description
  13. Patches 5.4.1 to 5.5.1Description
  14. Patches 5.1.1 to 5.3.1Description
  15. Patches 4.20.2 to 4.21.5Description
  16. Patch 4.20.1Description, Health regen
  17. Patches 3.14.12 to 4.19.3Purchase cost
  18. Patches 3.12.33 to 3.13.24Categories
  19. Patches 3.6.14 to 3.12.26Description, Attack damage, Total cost, Purchase cost, Sell value, Categories
  20. Patches 0.153.2 to 0.154.3Description, Summary
  21. Patch 0.152.115Total cost
  22. Patch 0.152.108Total cost
  23. Patch 0.152.107Summary
  24. Patch 0.152.55Name, Description, Total cost, Purchase cost, Sell value, Recipe, Categories
  25. Patches 0.151.2 to 0.151.101