
P
Dread
PassiveStanding still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer.
Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.
Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.
Ability videos show the latest version of the spells; they may differ on older patches.
Q
Terrify
Cooldown 15/14/13/12/11 s Cost 65 MP Range 525 Ranks 5
Strikes a target unit with fear, causing it to flee in terror for a duration.
Ability videos show the latest version of the spells; they may differ on older patches.
W
Drain
Cooldown 4/3.75/3.5/3.25/3 s Cost 80/90/100/110/120 MP Range 575 Ranks 5
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Ability videos show the latest version of the spells; they may differ on older patches.
E
Dark Wind
Cooldown 12/11.5/11/10.5/10 s Cost 50/60/70/80/90 MP Range 750 Ranks 5
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Ability videos show the latest version of the spells; they may differ on older patches.
R
Crowstorm
Cooldown 150/140/130 s Cost 100 MP Range 800 Ranks 3
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.
Ability videos show the latest version of the spells; they may differ on older patches.
